This was inspired by the great fun I had playing Gravity Wars on the Amiga. It's a multiplayer physics shooting game, where each player controls a ship (very similar in control to the ship from Asteroids) and must shoot their opponents. There are various maps, such as one with walls and one with planets (meaning that the gravity is directional).
This is one of the few projects where I forked someone else's existing project. In this case, it was Tempest, and I used my own Generic Multiplayer Connector library to convert it into a multiplayer game.
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